![]() Elden Ring maintains the nail-biting combat and air of mystery that has distinguished From Software's Soulsborne games, but it's elevated to new heights by the studio's interpretation of what an open-world game can be. They ask you to navigate unflinching brutal worlds and pit you against enemies that systematically dismantle your ego. From Software's games have always made you feel small in many ways: They tell you that you're worthless-a plague-ridden rat or accursed Undead, unfit even to be cinders. ![]() In the time between emerging into the Lands Between and striking him down, I'd discovered decrepit ruins, ventured into twisting caves, stumbled upon enemy encampments, and battled tooth and nail against challenging bosses. ![]() Fifteen hours into Elden Ring, I defeated Godrick, the first of five Elden Lords.
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